KOTAKU: Weird Dancing Is Back For The Sequel
Kotaku explores clubs and their use and popularity in modern vampire mythos.
In the demo that I saw last week at E3, there was plenty of blood sucking, demonic powers, and vampire faction in-fights. Personally though, I find that you can really judge a piece of vampire fiction based on what the clubs look like. Buffy The Vampire Slayer had The Bronze, which was both a hangout for the gang and a vampire feeding ground, and is considered a classic piece of vampire fiction. The Twilight series didn’t have any clubs at all, and is routinely mocked for being corny and bad. If Bloodlines 2 didn’t have a club, I was pretty sure I could write it off, but the game’s developers clearly think clubs are as central to the vampire mythos as I do.
“Clubs are like supermarkets for vampires,” Cara Ellison said. (She’s a writer on the game, as well as a former Kotaku contributor and a friend of mine that I hadn’t realized would be in town for the Bloodlines 2 demo.) “You go there to look at the selection.”
There’s one other special thing about this club that fans of the first Bloodlines game may recognize. The wild, arm-flinging dancing from the first game has returned, with the developers carefully studying the original dance from the 2004 game.