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  • Go to last post E3 BL2 Demos (General Bloodlines 2 Forum)

    "So what did everything think of the E3 demos? I personally was quite fascinated by them. While some of the people giving the demo didn't seem..."
    by Harlequin Friday, June 14, 2019 7:08:44 PM(UTC)

  • Go to last post How moddable? (BL2 Mods Discussion)

    "I don't want to be a alarmist but was I the only one that raised a brow when in the Ventrue live stream Florian said it still was undetermined..."
    by Harlequin Thursday, May 30, 2019 8:37:05 PM(UTC)

  • Go to last post Conspiracies (Off Topic Forum)

    "Is it me, or does it seem at least on social media there is a huge uptick of tin foil hat level nonsense like we never went to the moon, the plane..."
    by Harlequin Thursday, May 30, 2019 8:26:52 PM(UTC)

Recent News

GAME INFORMER: In Bloody Good Hands

Harlequin 0 95 Article rating: No rating

From the demo they saw at E3 Game Informer had a very detailed write up. The bullet points and snip below if you don't want to read the whole thing but I suggest you do as it is quite interesting. The main aspect that stood out for me in this article was how they were stressing choices have consequences. Which is a excellent sign as a role player.
 

  • The game is designed so that there are no right or wrong choices
  • Bloodlines 2 will have a "crime-based drama" feel to the story.
  • Like the Haunted Hotel in BL1, BL2 will have "weird" locations
  • "If you have some favorite characters, (From BL1)" says Ellison. "We might try to put them in somewhere but we're not going to talk about it right now."
  • "You might find some of the characters will reference events that happened in that game."
 

Combat Is More Dynamic This Time Around

Bloodlines has a lot of virtues. Its combat, with numbers leaping out of bullet-sponge enemies, is not one of them. Luckily, Hardsuit is aware of that issue and is making combat more dynamic. Leiker says "The first game relied on standard combat mechanics. We're more focused on giving the player the experience of being a vampire. It's focused on expressing your vampireness against different types of foes."

To the extent of our demo, "vampireness" seems to translate to "nearly indestructible killing machine." Most of the enemies our character comes up against are humans trying to hurt the vampire with knives and bullets, which do little damage. On the flip side, it takes mere seconds for the demoer to rip through four goons armed with assault rifles.

The combat is amusing to watch, with superhuman punches and kicks sending foes flying against the wall with bone-crunching force, only for them to goofily ragdoll to their deaths. During the demo, I also watched our vampire use blood magic to make enemies puke blood and lob sticky grenade-looking globs that deal damage to anyone caught in the goop. In other words, there's a lot in Bloodlines' toolset o' death to like.

Categories: Bloodlines 2 News, Bloodlines 2 Articles



PC GAMER: 20min Game Play Video

Harlequin 0 110 Article rating: No rating

PC Gamer has a 20 min Bloodlines 2 game play video posted from their visit at E3. To put this into context the combat seems 'bad' because the reporter was NOT playing the game, a dev from Paradox was who is being reported was very "tired" and thus his timing was off badly. Paradox acknowledges this and says they will have a better video up soon. None the less the video highlights some amazing footage, combat misses aside. And I give props to Donovan on last nights WoDCast, he called it, the female at the club was Tremere.

Here is the blurb from PC Gamer about what they saw, video below;
 

The game is in pre-alpha, so everything may be subject to change (like those dance moves at the beginning, maybe), but what we got to see of Seattle looks promising in a few ways.

Phil wasn't actually playing the game, to be clear, but he was directing the decision-making. "For context, I ended up roleplaying a deadbeat vampire asshole who thinks he's got the skills to coerce people but always fucks it up and ends up in combat," he told me. "This was, of course, accidental at first, but increasingly deliberate."

I like the sound of that, and the variety of dialogue options.

The combat looks a bit rough in this early state—though I find the wildly ragdolling enemies endearing, as they've gone out of fashion—but again, this was a pre-alpha demo, and Bloodlines 2 isn't out until March 2020.

Categories: Bloodlines 2 News, Bloodlines 2 Articles



We Are Getting a Feast Tomorrow Apparently

Harlequin 0 190 Article rating: No rating

We got word that the big reveal tomorrow from Paradox at E3 will be not one but TWO new trailers tomorrow. One has to assume one or both will contain some amount of game play. I can't imagine that won't be the case. If I were to guess one may be another cinematic movie to set the tone then the other actual game play. Either case no matter how they divided it up we are being told the trailers will drop mid morning PST. We will keep you appraised when they drop as soon as I can. Let the speculation below flow freely!

Categories: Bloodlines 2 News



Vampire: The Masquerade - Coteries of New York Announced

Harlequin 0 96 Article rating: No rating

Paradox is not screwing around. While many of us after they bought the WoD rights were asking where is the digital games they got a slow start but now seemingly never ending announcements. The most recent is Vampire: The Masquerade - Coteries of New York. It seems like a Telltale choose your own adventure style game (or interactive story) but we'll see when more details are released. Speaking of release, it's due Q4 this year so we won't have to wait too long. Below are the details of what they released for information;
 

Categories: VtM/White Wolf News



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